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Advanced [show]


Windy Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his orange fur to look like a famous performer. His eyes, though not visible through his cowl, are copper.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently the stress of being a Shoemaker has made it difficult for him to sleep.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Disciplined, Pacifist. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Windy Of Stars, Male Tabaxi Rogue 4
Medium (5'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 10 (+0)16 (+3) 10 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Gnoll, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5

Possessions: 600 gp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Uthemar Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He sports tan clothing, slightly heavier than average wear. He has a hunchback. He wears a deerstalker hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west to a Detective, Uthemar learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Uthemar Iranapha, Male Elf Expert 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lewis Budd, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown costume with the symbols of the sun god on his torso. He keeps his long golden hair kept up in a rat tail. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lewis Budd, Male Human Sorcerer 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)8 (-1) 11 (+0)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Susannah Tyndall, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. Her hair is long and white with streaks of golden, and is pulled back with small brown clips. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and to be a sailor again

Flaws: Addict, Antagonistic, Fearful. Bonds: Military, Nature, Job. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

Susannah Tyndall, Female Human Aristocrat 11
Medium (5'10") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)16 (+3) 13 (+1)11 (+0)
Skills Investigation +7, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 gp. Large well-done wool tapestry (600 gp). A delicate silver chain set with a tourmaline (90 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Jacoba Thorpe, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her chestnut hair has been sun bleached extensively. She wears large thick round spectacles.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Jacoba enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and marry her sister to traveling adventurers

Flaws: Ugly, Selfish, Hedonist. Bonds: Military. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Jacoba Thorpe, Female Human Warlock 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)9 (-1) 6 (-2)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Coral (50 gp).


Social Check DCs

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