Art Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His beige fur is matted, messy, and big. His fierce copper eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic, Persistence. Flaws: Ugly, Selfish. Bonds: Criminal record. Occupation: Fisher
Voice: French accent
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 90 gp. Amethyst (60 gp).
Heather Wesley, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. She has slicked back blonde hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She got into the Bellfounder business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bellfounder. She struck the Bellfounder job and began her own company from there.
Motivation: Regain custody of her daughter; and balancing her hectic life and new bellfounder responsibilities is difficult
Flaws: Ugly, Sensitive. Bonds: Rich, Family, Job. Occupation: Bellfounder
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp.
Flask Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a brown coat, and a wedding ring on his left hand. His gray fur is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a wizard, Flask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Flask never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and to get a good night's sleep
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: In love, Attractive, Mentor. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 330 gp. Sard (70 gp). Pink pearl (110 gp). Hematite (15 gp).
Erky Ningel, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this western man is wearing a long, blue, dusty cloak. His white hair is singed and shortened. His blue eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A deep hatred of gnolls; and many gnolls want him driven away
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Enemies, Poor, Guardian. Occupation: Tailor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Silver pearl (50 gp). Violet garnet (900 gp). Moonstone (40 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a violet shirt with thin brown vertical stripes and white pants, and is pretty ugly. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Mason in town.
History: He was born in a small plains village. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Mason
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 15)
Armor Class 10
Hit Points 139 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 800 pp. Rich purple corundum (1600 gp). Eye agate (9 gp). Chalcedony (60 gp). Carnelian (60 gp). Brown diamond (5000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!