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Advanced [show]


Ernest Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his hammer. He wears a top hat to cover his moderate length red hair. He has gleaming, smiling gray eyes.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: Ernest was born in the east. At a young age he loved to build and create. After coming to the age of reason, Ernest took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Ideals: Extrovert, Persistence, Gifted. Flaws: Shy. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Ernest Bentley, Male Human Cleric 11
Medium (6'6") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 25000 sp. Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Thornton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts, and sports empty pouches on his belt. His white hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast mountains. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Professionalism, Impeccable. Bonds: Nature, Immigrant, Adventurer. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Thornton, Male Human Commoner 8
Medium (5'3") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 7 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 4000 sp. Black pearl (1200 gp). Blue star sapphire (1100 gp). Chrysoberyl (120 gp).


Social Check DCs


Bertram Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. He has moderate length auburn hair. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Layabout, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Bertram Fatrabbit, Male Halfling Monk 4
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Undercommon, Ignan
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hadarai Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. His tied-back hair is brown. His gray eyes peer out from beneath his deerstalker violet hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Professionalism. Flaws: Ugly, Greedy. Bonds: Poor, Nature. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Hadarai Hildenman, Male Half-Elf Monk 12
Medium (5'0") Half-Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 73 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Black pearl (700 gp). White pearl (110 gp). Golden pearl (110 gp). Lapis lazuli (15 gp). Onyx (20 gp). Freshwater pearl (15 gp). Freshwater pearl (15 gp). Jasper (20 gp). Bloodstone (20 gp). Rich purple corundum (900 gp).


Social Check DCs


Gilbert Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His brown hair is lengthy. He has brown eyes and a violet hat with a yellow feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born several months after his mother was called into army service. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has comitted a past crime that haunts him to this day; and he is greedy

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Criminal record, Military, Religious. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Mellegaard, Male Half-Elf Aristocrat 15
Medium (5'7") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)18 (+4) 17 (+3)11 (+0)
Skills Deception +5, Stealth +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Dwarven, Celestial, Draconic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 700 pp. 1 Medium magic item.


Social Check DCs

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