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NPC Generator

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Advanced [show]


Raymond Milton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His golden hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Impeccable. Flaws: Impulsive, Insane. Bonds: Nature. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Raymond Milton, Male Human Rogue 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Feldûsh Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time, and a wedding ring on his left hand. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of northern immigrants he idolized his father. Through the years after Feldûsh was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Feldûsh's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Feldûsh Kitchur, Male Half-Orc Warlock 7
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 21 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)7 (-2) 16 (+3)8 (-1)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Spring Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel cloak and cross-gartered brown stockings. His lavender fur has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Spring was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Spring Of Shadows, Male Tabaxi Aristocrat 1
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Azdûsh York, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly white, has prominent grey streaks. He has several tiny aquamarine earrings on each ear.

Personality: He has always had a great fascination with Gnomish culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Azdûsh was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Azdûsh York, Male Half-Orc Bard 4
Medium (6'7") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Blue quartz (11 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Red garnet (40 gp). 1 Minor magic item.


Social Check DCs


Sarah Ogden, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her hair is cut close to her head. She has a tattooed face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She never wears the same outfit twice, unless she absolutely has to.

History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Mercenary kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with her old friends; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Bonds: Poor, Criminal record, Adventurer. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Sarah Ogden, Female Human Barbarian 9
Medium (5'0") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 69 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 12000 sp. Alexandrite (1300 gp). Alexandrite (1300 gp). Smoky quartz (30 gp). Malachite (16 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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