Vadania Iranapha, Female Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she usually wears her blue robe and has her ceremonial dagger always slung over her shoulder. She keeps her long white hair kept up in a rat tail. She has a tattooed face.
Personality: Prone to second guessing herself, she comes off as nervous. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the north, but her parents moved at a very young age to the south. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has since lost track of the people in her past.
Motivation: She'd like to take her coworkers down a peg; and to be a stableman again
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Family, Job. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 69 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: Hematite (15 gp). 1 Medium magic item.
Waywocket Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. She has a dull look in her amber eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.
History: Waywocket hails from a village terrorized by illithids. Her father was a mechanic, and taught her how to fix just about anything. She then took over the family business and is one of the better Stableman for hire.
Motivation: A deep hatred of illithids; and obtaining odd cultural human artifacts is her passion
Ideals: Philantrophist, Persistence. Bonds: Enemies, Job, Adventurer. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Giant, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp. 1 Healer’s kit.
Theodoric Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Spice Merchant does. His auburn hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Theodoric was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 67 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 28000 sp. Chalcedony (20 gp). Golden yellow topaz (900 gp). Bloodstone (20 gp). Coral (160 gp). Red garnet (160 gp). Bloodstone (20 gp). Black opal (400 gp). Tiger eye turquoise (12 gp).
Aline Lincoln, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, brown cloak. She keeps her golden hair in a flapper bob. Her eyes, though not visible through her cowl, are blue.
Personality: She likes to make people angry or surprised. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A powerful brothel owner made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now owns her own business.
Motivation: Sabotage a competitor.
Flaws: Antagonistic, PTSD. Bonds: Job, Mentor. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 2700 sp. Malachite (14 gp). Golden pearl (100 gp).
Breena Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of scythes on her belt, each one with a ruby on the hilt. She has a very tight haircut. She wears a mask on her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a Junk Dealer, her father struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a sage and was forced into it by her family
Ideals: Fighting, Entrepeneur. Bonds: Family, Poor. Occupation: Sage
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 200 gp. 1 Minor magic item.
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