Pennie Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. Her white hair has been sun bleached extensively. Her violet eyes dart from person to person.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Further she is a bit of a stoner and is frequently out of it.
History: Pennie was born in the north. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered singing. She has never given up on her singing dream.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Persistence, Artistic. Flaws: Antagonistic, Addict. Bonds: Rich. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 200 gp. Chalcedony (20 gp). Blue star sapphire (600 gp).
Cask Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man likes to wear pastel tank tops with yellow pants. His red fur is greasy and uncared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and balancing his hectic life and new fisher responsibilities is difficult
Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, In love. Occupation: Fisher
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 18)
Armor Class 13
Hit Points 115 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
Possessions: 13000 gp. An abacus with copper, silver and gold markers (140 gp). Silver chalice with lapis lazuli gems (140 gp). A small bag of saffron. (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (500 gp). Embroidered and bejeweled glove (2000 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Silver chalice with lapis lazuli gems (140 gp). Sapphire pendant on gold chain (500 gp). Cloth of gold vestments (140 gp). Solid gold idol (800 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (500 gp). Jeweled gold crown (8000 gp). Jeweled electrum ring (8000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (500 gp). A necklace of small pink pearls (2000 gp). Finely wrought small gold bracelet (30 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (300 gp). Gold music box (2000 gp). 1 Major magic item.
Patrick Bradly, Male Human [Permalink]
Personal [hide]
Description: A 6'1" northern man, he tends to wear a large brown jacket. He has wavy blonde hair. His violet eyes have a joyful gleam in them most of the time.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, Nature, Enemies. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bucklal Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He became a Weaver soon after.
Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Artistic. Flaws: Insane, Disease. Bonds: Job, Enemies. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp.
Charles Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left leg appears badly burned and disfigured. His hair is auburn and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He seems to be bored by most things; and he feels threatened by others
Ideals: Impeccable. Flaws: Fearful, Secretive, Mundane. Bonds: Rich. Occupation: Weaver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 30000 cp.
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