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Advanced [show]


Edge Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple pastel robe with brown stripes complete with hood. She wears a small hat to cover her moderate length yellow fur. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Knight business at a young age. After coming to the age of reason, Edge took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Knight for hire.

Motivation: She is unsatisfied with her job.

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Knight

Voice: Whispers

Attributes [hide]

Edge Wind, Female Tabaxi Adept 4
Medium (5'0") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)19 (+4) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 11000 cp. 1 Everburning torch. 4 Alchemist’s fire.


Social Check DCs


Tawna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear white pants and tee shirts. Her blonde hair is cut short with large spiked bangs in the front. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Tawna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is skeptical of what others tell her and is slow to trust.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Athletic, Extrovert, Artistic. Flaws: Shy. Bonds: Criminal record. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Tawna Warmwater, Female Halfling Rogue 11
Small (3'0") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 72 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 17 (+3)11 (+0) 15 (+2)4 (-3)
Skills Arcana +4, Deception +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 3d8-4, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Jeweled gold crown (7000 gp). Silver chalice with lapis lazuli gems (60 gp). Cloth of gold vestments (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).


Social Check DCs


Tarhun Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He is physically well-built. His brass crest is long and unkept. His eyes are red.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Fletcher, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He loathes his own lifestyle.

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Job, Rich. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Tarhun Gygazzylyshrift, Male Dragonborn Cleric 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 16000 sp. Peridot (40 gp). Azurite (4 gp). Aquamarine (1500 gp). Jasper (40 gp).


Social Check DCs


Gilbert Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man is wearing a perfectly clean shirt and pair of pants. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes are passionate and lively.

Personality: Eccentric and domineering, Gilbert will drive conversation. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. A few years later when the south was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Extrovert. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Gilbert Xiloscient, Male Half-Elf Commoner 6
Medium (5'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)6 (-2) 12 (+1)6 (-2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Amber (140 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Anthony Benson, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has shaved his head bald. His eyes, though not visible through his cowl, are amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He has decided he is irredeemable; and further expansion of business

Flaws: Insane. Bonds: Attractive, Job, Criminal record, Military. Occupation: Farmer

Voice: French accent

Attributes [hide]

Anthony Benson, Male Human Cleric 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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