Zogdûsh Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, white cloak. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His ears are large.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.
History: He was raised in a desert tribe. His necromantic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature, Family. Occupation: Miller
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Rurik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'0" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left hand appears badly burned and disfigured. His auburn hair is matted, messy, and big. His fierce brown eyes like to dwell on things.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.
History: Rurik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 14
Hit Points 98 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 2000 gp.
Ahvain Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear flannel. He keeps his long silver hair kept up in a rat tail. He has gray eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.
Motivation: He is greedy; and his religion dominates his actions
Ideals: Athletic. Flaws: Shy. Bonds: Job, Rich, Religious. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. Freshwater pearl (16 gp). Bloodstone (70 gp). Jade (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Silent Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His orange fur is drawn into a tight pony tail with a butterfly scrunchie. This copper eyed easterner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the east. Like his mother and his brother before him, after school he went straight into learning to become a Barrister. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To unite with his brother; and he is unsatisfied with his job
Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 200 pp. Emerald (1300 gp). Chrysoberyl (80 gp). Alexandrite (900 gp). Blue sapphire (1300 gp). Red spinel (80 gp). Moonstone (60 gp). Tourmaline (80 gp).
Sekhmet Torment, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her nunchaku. She keeps her black hair in a flapper bob. She wears a mask on her face.
Personality: Eccentric and domineering, Sekhmet will drive conversation. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Sekhmet was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has worked as a Seamstress like her father before her.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Extrovert. Flaws: Racist. Bonds: Poor, Job. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Aquan, Terran, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
