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Advanced [show]


Silvo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His golden hair is braided into rings. He has several tiny topaz earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Silvo lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and to reunite with his absent father

Flaws: Ugly, Shy. Bonds: Rich, Religious, Family. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Silvo Jamjar, Male Halfling Expert 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Henry Gresham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear grey tank tops with black pants. He has a white handlebar mustache and slicked back white hair. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.

Motivation: Regain custody of his son; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Insomniac. Bonds: Military, Nature, Family. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Henry Gresham, Male Human Cleric 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)17 (+3) 11 (+0)11 (+0)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp. Banded agate (15 gp).


Social Check DCs


Dalgal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a auburn handlebar mustache and slicked back auburn hair. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Dalgal lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Gnomish people; and regain custody of his son

Ideals: Passionate. Flaws: Racist. Bonds: Military, Family, Job. Occupation: Servant

Voice: Smooth and feminine

Attributes [hide]

Dalgal Dankil, Male Dwarf Expert 4
Medium (4'4") Dwarf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)16 (+3) 10 (+0)5 (-3)
Skills Deception -1, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dalaba Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Herbalist. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She plays an instrument quite well.

History: Gifted from a young age, Dalaba studied abroad. She helped her father out around the business and became quite the natural. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Dalaba Dunben, Female Gnome Fighter 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)7 (-2) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Chrysoberyl (80 gp). Alexandrite (1100 gp). Jet (80 gp). 1 Hourglass. 1 Masterwork Thieves’ tools.


Social Check DCs


Portia Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'11" and wears light armors faded through time and improper care. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.

Personality: Portia wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Gifted from a young age, Portia studied abroad. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to pay off her debts

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Portia Smoothhands, Female Halfling Warlock 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)10 (+0) 10 (+0)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp.


Social Check DCs

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