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NPC Generator

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Advanced [show]


Sannl Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her red hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is harsh and unforgiving.

History: Sannl hails from a village terrorized by drow. Sannl was born on a far western forest where she grew up under the tutelage of her mother, an expert Sailor. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She wants revenge against drow; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Sannl Balderk, Female Dwarf Commoner 8
Medium (4'0") Dwarf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)18 (+4) 12 (+1)10 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Celestial, Abyssal, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her chestnut hair is knotted and matted. Her thin eyebrows rest above her beady green eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: The child of western immigrants she idolized her mother. Loopmottin was born on a far western forest where she grew up under the tutelage of her mother, an expert Body Guard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Rich, Immigrant. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Loopmottin Umbodoben, Female Gnome Warrior 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)12 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Ishte Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear black pants and tee shirts. Her white hair is still thick. She is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Ishte embodies much of what other species detest in the Tieflings. She is obsessed with her god.

History: She was born into a rich family. She found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Ishte Larceny, Female Tiefling Monk 8
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills History +6, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Malquis Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This woman dresses well, wearing blue shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. She has a very tight haircut. Her eyes, though not visible through her cowl, are brown.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Ploughman, but she got bored and became a Mason. She was granted divine powers by her dying sister.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Fighting, Gifted. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Mason

Voice: Stutters

Attributes [hide]

Malquis Ariessus, Female Elf Fighter 8
Medium (5'2") Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)17 (+3) 11 (+0)15 (+2)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 300 gp. Sardonyx (40 gp). Deep blue spinel (800 gp). White opal (400 gp). Carnelian (40 gp). Smoky quartz (40 gp). Moonstone (40 gp).


Social Check DCs


Anselm Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His brown hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born several months after his father was called into army service. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Optimist, Justice. Bonds: Attractive, Military, Criminal record. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Anselm Cumberbatch, Male Human Expert 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)6 (-2) 10 (+0)17 (+3)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs

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