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NPC Generator

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Advanced [show]


Merla Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a red suit. She is bristling with hidden weapons, mostly flails and clubs. She keeps her chestnut hair in a pixie cut. She wears a mask on her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Animals are drawn to her, and she is able to talk to them.

History: She was born the only child of a wealthy merchant. After coming to the age of reason, Merla took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Being a Interpreter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Criminal record. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Merla Tealeaf, Female Halfling Barbarian 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Auran, Giant, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Melissa Wharton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears skinny pants and wears a brown and green robe with the hood down. Her silver hair is well kept. Her face is scarred and worn.

Personality: She speaks before she thinks and is too direct. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a mountains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Impulsive, Shy. Bonds: Nature. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Melissa Wharton, Female Human Monk 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Millicent Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of death around her neck, and a shield on her belt. She keeps her golden hair in a pixie cut. She has a tattooed face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Justice, Gifted. Flaws: Sensitive. Bonds: Criminal record. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Millicent Caphaxath, Female Half-Elf Sorcerer 15
Medium (5'2") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 74 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). A roughly beaten golden orb (160 gp). Gold and topaz bottle stopper cork (700 gp). Embroidered and bejeweled glove (2000 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (8000 gp). Fire opal pendant on a fine gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (700 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Jeweled electrum ring (8000 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Megren Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who dresses in black turtlenecks beneath a green coat with grey slacks, she is not a threatening figure. Her blue crest is smooth and relatively long. Her gold eyes are passionate and lively.

Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Megren has worked very hard to control her curse. She has dedicated herself to building a better world.

Motivation: To reunite with her old friends; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Megren Esstyrlynn, Female Dragonborn Druid 8
Medium (6'5") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 11 (+0)13 (+1) 15 (+2)18 (+4)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 8000 sp. Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Welber, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large blue jacket. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Senteq enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Senteq was born the youngest of three triplets. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Navigator like his father before him.

Motivation: Revenge; and his relatives are trying to arrange a marriage

Flaws: Ugly, Emotional, Hedonist. Bonds: Family, Job, Enemies. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Senteq Welber, Male Gnome Rogue 9
Small (3'4") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 64 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 500 gp. Zircon (40 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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