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NPC Generator

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Advanced [show]


Boddynock Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Boddynock is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur, Justice. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Boddynock Rofferton, Male Gnome Warlock 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)9 (-1) 8 (-1)17 (+3)
Skills Performance +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Veit Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a tight fitting grey shirt and pants. He has a penchant for wearing a ring with an oversized topaz on his right hand. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gray.

Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Veit lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and marry his sister to traveling adventurers

Ideals: Fighting. Bonds: Rich, Guardian, Family, Adventurer. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Veit Balderk, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 120 pp. Violet garnet (600 gp).


Social Check DCs


Dean Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with feathered hat. His long golden hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Navigator again; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence, Opinionated. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Dean Smith, Male Half-Elf Commoner 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)4 (-3) 10 (+0)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Holy water. 1 Smokesticks. 1 Smokesticks. 1 Everburning torch.


Social Check DCs


Serpent Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is dressed in earthy colors with a pastel and green handkerchief worn on her left side, and is pretty ugly. Her gray fur is singed and shortened. Her blue eyes have a joyful gleam in them most of the time.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Doctor, her father struggled to pay the bills. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Serpent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She wants nothing more than to rejoin the army; and she wants revenge against drow

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Military. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Serpent Of Shadows, Female Tabaxi Paladin 12
Medium (6'2") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 73 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)7 (-2) 15 (+2)14 (+2)
Skills History +2, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Citrine (20 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp).


Social Check DCs


Crampernap Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. With bright white hair and a scraggly beard. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His father raised him in a mountain cabin. A gifted student he started as a Courier, but he got bored and became a Weaver. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Shy, Antagonistic. Bonds: Nature, Job. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Crampernap Murnig, Male Gnome Rogue 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)16 (+3) 14 (+2)8 (-1)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs

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