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Advanced [show]


Umpen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with a lost civilization.

History: He was raised by priests from a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Umpen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Umpen. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and a rival would like him out of the picture

Ideals: Athletic. Bonds: Attractive, Criminal record, Adventurer, Religious, Mentor. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Umpen Murnig, Male Gnome Sorcerer 6
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Barendd Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey feathered hat and grey clothes. He is an epitome of beauty. He keeps his chestnut hair in a pixie cut. His gray unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Barendd Glanhig, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)11 (+0) 9 (-1)7 (-2)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 gp. Aquamarine (200 gp). Star rose quartz (30 gp). Azurite (15 gp).


Social Check DCs


Calcitro Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. He wears his auburn hair down. His eyes are a pleasant brown.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Calcitro Brightmoon, Male Halfling Warlock 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 50 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown coat over a white low-cut shirt, and a broad hat upon his head. His yellow fur has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with his god.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ethereal was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Athletic, Artistic, Philantrophist. Bonds: Criminal record, Religious. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Ethereal Of Ivory, Male Tabaxi Warlock 10
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 1200 gp. Coral (120 gp). Deep green spinel (120 gp). Star rose quartz (60 gp). Aquamarine (700 gp). Iolite (60 gp). Blue star sapphire (1500 gp). Red spinel (120 gp).


Social Check DCs


Hugh Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His hair, while still mostly auburn, has prominent grey streaks. His thin eyebrows rest above his beady brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.

History: The child of southern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Disciplined, Artistic, Athletic. Flaws: Ugly. Bonds: Immigrant. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Hugh Jethro, Male Half-Elf Wizard 10
Medium (5'6") Half-Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnoll, Terran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 2100 gp. Iolite (70 gp). Alexandrite (600 gp). Moonstone (70 gp). Lapis lazuli (11 gp). Golden pearl (80 gp). Red-brown spinel (80 gp). Deep blue spinel (600 gp). Alexandrite (600 gp).


Social Check DCs

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