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NPC Generator

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Advanced [show]


Frouse Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Assassin, but he was a colossal failure. He has worked as a Detective like his mother before him.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Frouse Tarkelby, Male Gnome Sorcerer 5
Small (3'7") Gnome, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)16 (+3) 11 (+0)9 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Sylvan, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 700 gp. Deep green spinel (50 gp). Aquamarine (900 gp). Banded agate (7 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She wears a faded coat and loose pants complete with deerstalker hat. Her brown fur is knotted and matted. This green eyed westerner is not easily forgotten.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She comes from a rich western family. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Shivering Of Shadows, Female Tabaxi Rogue 10
Medium (6'5") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Perception +4, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Celestial, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. Aquamarine (1100 gp). Black pearl (1100 gp). Amber (150 gp). Azurite (15 gp). Rhodochrosite (15 gp). Red-brown spinel (150 gp). Sard (30 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her red hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is harsh and unforgiving.

History: Sannl hails from a village terrorized by drow. Sannl was born on a far western forest where she grew up under the tutelage of her mother, an expert Sailor. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She wants revenge against drow; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Sannl Balderk, Female Dwarf Commoner 8
Medium (4'0") Dwarf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)18 (+4) 12 (+1)10 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Celestial, Abyssal, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Gracey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear grey clothing when he does not wear armor. He is an epitome of beauty. His silver hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Baker.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Bernard Gracey, Male Human Ranger 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp. Deep green spinel (130 gp).


Social Check DCs


Elysande Tickle, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She snorts whenever she laughs or is feeling confident. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Elysande was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Optimist. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Elysande Tickle, Female Human Monk 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)11 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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