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Advanced [show]


Skog Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a black shirt with thin violet vertical stripes and grey pants. His red hair is lengthy and is close to two feet long. His eyes are brown and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Through the years after Skog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Skog's mother didn't care for him much, and the feeling was mutual. He has never given up on his dancing dream.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Skog Spalding, Male Half-Orc Expert 7
Medium (6'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His long black hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the south. He also has developed a complete distrust of the Adventurer profession.

History: He was born several months after his mother was called into army service. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Traubon Rumnaheim, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 101 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)17 (+3) 13 (+1)13 (+1)
Skills Performance +5, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Celestial, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Glee, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'10", this woman is dressed in an above average manner. She wears her blue hair up. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Hecat speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a Armorer, her father struggled to pay the bills. Her homeland was ravaged by war and she spent much of her life rebuilding it. Being a Adventurer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Criminal record, Poor. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Hecat Glee, Female Tiefling Sorcerer 5
Medium (4'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He has a very tight haircut. His eyes are green and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Burto managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Secretive. Bonds: Criminal record, Rich. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Burto Honeypot, Male Halfling Cleric 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Shaena Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'1" and is dressed in earthy colors with a white and yellow handkerchief worn on her right side. Her right leg appears badly burned and disfigured. Sporting a golden mohawk this woman's hair draws a lot of attention. Her skin is flawless and her amber eyes scan people very quickly.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to make almost anything out of random pieces of junk.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Bonds: Attractive, Religious, Immigrant, Adventurer. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Shaena Deephollow, Female Halfling Fighter 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +0, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Zircon (30 gp). Carnelian (30 gp).


Social Check DCs

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