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Advanced [show]


Hoglik Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, constantly wearing a white suit, brown shirt, and blue tie. His chestnut hair is thinning but still full. His violet eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated, Logical. Bonds: Rich, Religious. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hoglik Quinton, Male Half-Orc Barbarian 7
Medium (6'2") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 200 gp. Black opal (1000 gp).


Social Check DCs


Gerald Melancon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His blonde hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted psionic powers by his dying brother.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Ideals: Optimist, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Gerald Melancon, Male Human Barbarian 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 13 (+1)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Sarai High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She sports red clothing, slightly heavier than average wear. She carries a battered morningstar and tarnished shortbow as well. Her white hair is styled in orderly dreadlocks. She has several tiny amethyst earrings on each ear.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Animals are drawn to her, and she is able to talk to them.

History: Sarai was born with her mother's beautiful face. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Sarai High-hill, Female Halfling Commoner 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shax Flight, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. Her hair is purple and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious woman she believes everything happens for a reason. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born the only child of a wealthy merchant. Shax was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Justice, Entrepeneur, Philantrophist. Bonds: Attractive, Immigrant, Religious. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Shax Flight, Female Tiefling Expert 1
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5

Possessions: 500 sp.


Social Check DCs


Urshar Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a grey costume with the symbols of her god on her torso. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is smooth and relatively long. Her eyes, though not visible through her cowl, are blue.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Slave, Rich, Adventurer. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Urshar Strakeln, Female Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs

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