Adrex Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a yellow coat with brown slacks. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has styled his white crest well, parting it to the left. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Adrex and his spouse have recently divorced.
Motivation: Retire the richest man in the west; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive, Ugly. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Cloth of gold vestments (70 gp).
Windy Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs, and carries swords. She has brown fur. Her eyes are copper and she is always smoking a pipe.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Fighting, Optimist. Flaws: Secretive. Bonds: Slave, Debt. Occupation: Knight
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 56 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Celestial
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tordrid Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her golden hair is cut jaggedly and amateurishly. She wears large thick round spectacles.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She is a Doppelganger in disguise. Her father had invested heavily in several trade routes and wanted her to inherit them. She left for the north, certain she would find work there.
Motivation: Her relatives are trying to arrange a marriage; and she has money and likes to spend it
Ideals: Justice. Bonds: Adventurer, Rich, Immigrant, Family. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 14 (+2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 280 gp.
Eloise Barney, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. Her brown hair is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She is extraordinarily eccentric. She can't help but pocket interesting objects she comes across
History: The child of northern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Money/treasure.
Flaws: Insane. Bonds: Rich, Immigrant, Attractive, Criminal record. Occupation: Healer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Hupe Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. His eyes are green.
Personality: He acts crazy and hedonistic. A true patriot, Hupe would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Hupe was raised in a hard working conservative environment. A gifted student he started as a Ploughman, but he got bored and became a Navigator. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Flaws: Hedonist. Bonds: Military, Job, Adventurer. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +6
Possessions: 500 gp. Iolite (50 gp). Red garnet (150 gp). Golden pearl (150 gp). Aquamarine (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!


