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Sarah Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She has a large yellow mantle and cape that has been intricately interwoven into her violet robe. Her hair is short and brown. She tend to wears goggles to shield her eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She works hard and plays hard.

History: The child of a Glassblower, who enjoyed hunting, Sarah was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Nature, Adventurer. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Sarah Coleman, Female Half-Elf Warrior 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)9 (-1) 5 (-3)7 (-2)
Skills Performance +1, Religion +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 80 pp. Large well-done wool tapestry (300 gp). Silver comb with moonstones (1000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).


Social Check DCs


Hobart Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red coat over a violet low-cut shirt, and a deerstalker hat upon his head. His moppish white hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: Hobart was born the youngest of three triplets. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and wants to raise his children well

Ideals: Persistence. Flaws: Depressed. Bonds: Family, Nature, Has a crush. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Hobart Hogcollar, Male Halfling Expert 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Leaf Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light brown in addition to tight pants. She has moderate length black fur. She wears a mask on her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a pair of adventurers, Leaf grew up listening to her mother's many stories. She found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Leaf Fang, Female Tabaxi Wizard 10
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 4 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 6 (-2)12 (+1) 16 (+3)10 (+0)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2400 gp. Alexandrite (1200 gp). Fiery yellow corundum (600 gp). Azurite (10 gp). Amethyst (160 gp).


Social Check DCs


Zykroff Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears green leather gloves, a green jacket, and tight pants. Her crest is green and very short. Her eyes, though not visible through her cowl, are gold.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Zykroff took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: Many dire rats want her driven away.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Enemies, Slave. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Zykroff Raghthroknaar, Female Dragonborn Warrior 8
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +6

Possessions: 1400 gp. Red garnet (60 gp). Blue quartz (8 gp). Rock crystal (20 gp). Alexandrite (1600 gp). Violet garnet (1600 gp). Emerald (600 gp).


Social Check DCs


Wymar Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has white hair. His amber eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.

History: Wymar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Wymar Kirby, Male Human Druid 2
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 390 gp. Malachite (13 gp).


Social Check DCs

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