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NPC Generator

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Elizabeth Nash, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has a moderate pudge and is not very fit. Her white hair is matted, messy, and big. Her hazel eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: The child of a Soapmaker, who enjoyed hunting, Elizabeth was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She would like to get married and retire; and she has a rivalry with the church that dominates her actions

Ideals: Justice. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Elizabeth Nash, Female Human Expert 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 7 (-2)13 (+1)
Skills Performance +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp.


Social Check DCs


Gurdis Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she very much looks the part of a Stableman. Her brown hair is greasy and uncared for. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was a soldier and died while she was still young. Gurdis was left her father's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Ugly. Bonds: Job, Rich, Military, Adventurer. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Gurdis Silverstone, Female Dwarf Fighter 6
Medium (4'3") Dwarf, Chaotic Good (CR 6)
Armor Class 8
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +3

Possessions: 4000 sp. Black velvet mask with numerous citrines (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Fire opal pendant on a fine gold chain (1300 gp). Gold and topaz bottle stopper cork (800 gp). 1 Half-Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Quick Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His red fur is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Ugly, Insane, Depressed. Bonds: Adventurer. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

Quick Of Stars, Male Tabaxi Commoner 15
Medium (6'0") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 64 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills History +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 1100 pp. Canary diamond (7000 gp). White opal (800 gp). Deep green spinel (70 gp). Freshwater pearl (13 gp). Aquamarine (1600 gp). 1 Medium magic item.


Social Check DCs


Tarak Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Laborer. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is unsatisfied with his job; and regain custody of his daughter

Ideals: Pacifist. Flaws: Secretive. Bonds: Job, Nature, Family. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Tarak Whitby, Male Half-Orc Ranger 6
Medium (5'6") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torinn Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to cover his moderate length blue crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Bather business at a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Flaws: Emotional. Bonds: Job, Adventurer. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Torinn Hshhsstoroth, Male Dragonborn Druid 13
Medium (6'6") Dragonborn, Lawful Good (CR 13)
Armor Class 10
Hit Points 36 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)15 (+2) 6 (-2)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 gp. Chalcedony (60 gp). Rose (60 gp). Obsidian (6 gp). Violet garnet (300 gp). Red garnet (40 gp). Sardonyx (60 gp). Deep blue spinel (300 gp). Emerald (1600 gp). Freshwater pearl (6 gp). Sardonyx (60 gp). Tourmaline (40 gp).


Social Check DCs

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