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Advanced [show]


Nadarr Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He has moderate length green crest. His eyes are red and catlike.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. A true patriot, Nadarr would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Nadarr was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Nadarr's father didn't care for him much, and the feeling was mutual. He has never given up on his painting dream.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Nadarr Lhamboldennish, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)11 (+0) 10 (+0)17 (+3)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs


Loopmottin Offund, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair is heavily combed to the right. Her blue eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of herself, she believes she is the best Cartwright born in the past three hundred years. She enjoys reading and quiet.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is content; and to be a mayor again

Ideals: Logical. Flaws: Ugly, Disease, Mundane. Bonds: Job, Military. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Loopmottin Offund, Female Gnome Warlock 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Fonkin Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue costume with the symbols of luck on his torso. His red hair is styled in orderly dreadlocks. He has a dull look in his blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and to reunite with his old friends

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Fonkin Nucklestamp, Male Gnome Commoner 9
Small (3'5") Gnome, Neutral Good (CR 9)
Armor Class 11
Hit Points 31 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Religion +2, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 20 pp. Black pearl (1100 gp). Aquamarine (1100 gp). Hematite (10 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. He has a moderate pudge and is not very fit. His hair is short and white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Architect like his mother before him.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Family. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Thamior Horineth, Male Half-Elf Warlock 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 140 gp.


Social Check DCs


Balimaar Graham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy grey pantaloons and a black scarf. His blonde hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Interpreter, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Balimaar Graham, Male Human Ranger 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp.


Social Check DCs

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