Harbek Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'1" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has auburn hair. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his father.
History: A powerful slaver made him what he is. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Mentor. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Infernal, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Kiirith Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. He has no crest. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born at the edge of vast island. Kiirith liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother.
Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Family, Nature. Occupation: Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp. Black pearl (200 gp).
Emerald Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His white fur is drawn into a tight pony tail with a dagger scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. Emerald was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Spy. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to get laid; and he's in love
Ideals: Gifted. Bonds: Attractive, Rich, Immigrant, Has a crush. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 10000 sp. Silver pearl (120 gp). Alexandrite (1500 gp). Smoky quartz (80 gp).
Nagrette Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she is well dressed, constantly wearing a black suit, green shirt, and tan tie, and is pretty ugly. She is bald on top and has large brown tufts of hair around her ears. Her eyes are a pleasant brown.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is skeptical of what others tell her and is slow to trust.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and to find somewhere to settle down
Ideals: Passionate, Gifted. Flaws: Ugly, Shy, Mundane. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 200 gp. Amber (70 gp). Red spinel (70 gp).
Mara Perceval Burke, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears just a yellow suit. She has wavy brown hair. Her ears are large.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the east to a Doctor, Mara learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 14 years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Alexandrite (800 gp). Banded agate (6 gp). Golden yellow topaz (800 gp).
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