Three In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. She has styled her lavender fur well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a very good compulsive liar and kleptomaniac.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. A few years later when the west was not economically sound they moved to her current location. She struck the Bounty Hunter job and began her own company from there.
Motivation: Someone believes her a fraud; and to be a mayor again
Bonds: Immigrant, Job, Criminal record, Religious, Enemies. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 76 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 190 pp. Lapis lazuli (14 gp). Deep green spinel (160 gp). Aquamarine (300 gp). Amber (160 gp).
Naivara Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She sports a flattop hair cut. Her hazel eyes are passionate and lively.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mason arts, while her father instructed her in etiquette, music and courtly manner. After coming to the age of reason, Naivara took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying sister.
Motivation: She feels the way she acts is they only way to get by in the world; and she has passion for adventuring and risk
Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Marigold Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy black hair. Her face is scarred and worn.
Personality: Marigold hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Marigold lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Religious, Family. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Celestial, Draconic
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Darrow Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He very much looks the part of a Dilettante. He has black hair. His brown eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.
History: Darrow was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Justice, Pacifist. Bonds: Job, Nature. Occupation: Dilettante
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 61 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1100 gp. 1 Minor magic item.
Fonkin Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and has the majority of his body covered in plate. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.
History: Sold as a small child to a slaver, Fonkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Fonkin and his spouse have recently divorced.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic, Impulsive. Bonds: Mentor, Slave. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Amber (100 gp).
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