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NPC Generator

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Advanced [show]


Tawna Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman wears tight fitting clothing which further accentuates her frame. Her clothes are grease stained in places. She wears her white hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She acts crazy and hedonistic. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a Locksmith, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tawna Stoutman, Female Halfling Bard 15
Small (3'1") Halfling, Neutral Good (CR 15)
Armor Class 15
Hit Points 79 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Performance +8, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14443

Possessions: 7000 gp. Brown-green garnet (50 gp). Coral (50 gp). Golden yellow topaz (500 gp). Red-brown spinel (50 gp). Bloodstone (50 gp). Hematite (10 gp). Golden pearl (50 gp). Hematite (10 gp). Tourmaline (50 gp). Rhodochrosite (10 gp). Pink pearl (50 gp). Chrysoprase (50 gp). Onyx (50 gp). Onyx (50 gp). Zircon (50 gp). Violet garnet (500 gp). Star rose quartz (50 gp). Tiger eye turquoise (10 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therlin Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a red coat with white slacks. She has a slight overbite and is overall scrawny. She has white hair. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has worked as a Servant like her mother before her.

Motivation: Sabotage a competitor.

Flaws: Fearful, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Therlin Goblinbane, Female Dwarf Bard 8
Medium (4'0") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 8 (-1)7 (-2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Farideh Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears tight fighting clothing, which leaves very little to the imagination. She has copper crest. She has a tattooed face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Farideh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Philantrophist, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Farideh Hshhsstoroth, Female Dragonborn Cleric 6
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 10 pp. 1 Average lock. 1 Healer’s kit.


Social Check DCs


Hubert Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long black hair kept up in a rat tail. This amber eyed northerner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He was granted necromantic powers by his dying sister.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Hubert Simmons, Male Half-Elf Wizard 4
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 7 (-2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 4000 sp.


Social Check DCs


Ernest Hamilton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is singed and shortened. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Poor, Adventurer. Occupation: Painter

Voice: German accent

Attributes [hide]

Ernest Hamilton, Male Human Aristocrat 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 17 (+3)9 (-1)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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