Great Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long beige fur kept up in a rat tail. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Shoemaker, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 62 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1900 gp.
Quick Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She keeps her black fur in a pixie cut. Her ears are large.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a Miner, her father struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Dyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable.
Ideals: Impeccable. Flaws: Ugly. Bonds: Nature, Poor, Criminal record. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Terran, Orc, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears many layers of old clothing at all times. His red hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Godfrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Godfrey studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted necromantic powers by his dying sister.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Family, Immigrant. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 5 (-3) | 19 (+4) |
Senses Passive Perception 7
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Brass mug with jade inlays (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).
Hugolina Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'4" eastern woman, she wears a yellow tunic with blue highlights, and long brown pants that bunch up around her shoes. Her black hair is styled in orderly dreadlocks. Her green eyes peer out from beneath her small yellow hat.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her sister before her, after school she went straight into learning to become a Weaver. She has achieved small success as a Weaver.
Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and to pay off her debts
Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Job, Debt. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Umpen Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He has shaved his head bald. He is very pretty but has cold, dead eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised by priests from a young age. His druidic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Persistence, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Cartwright
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Amber (110 gp). Malachite (15 gp).
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