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NPC Generator

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Advanced [show]


Enialis Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, brown shirt, and red tie. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a long auburn beard, and similarly colored long hair. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and money/treasure

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Rich, Nature. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Enialis Sylvaranth, Male Half-Elf Commoner 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Sard (40 gp). 1 Minor magic item.


Social Check DCs


Salasar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. He carries with him a set of bastard swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His scarlet crest is kept up in a ponytail inside a feathered hat. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Salasar studied abroad. Over the years he perfected his riding and shooting skills. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Opinionated, Gifted. Flaws: Fearful. Bonds: Nature. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Salasar Argenthrixus, Male Dragonborn Commoner 13
Medium (6'8") Dragonborn, Chaotic Good (CR 13)
Armor Class 12
Hit Points 12 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)14 (+2) 13 (+1)19 (+4)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Red-brown spinel (90 gp). Rich purple corundum (1200 gp). Alexandrite (900 gp). Sard (30 gp). Black pearl (900 gp). Deep blue spinel (900 gp). Amethyst (90 gp). Chrysoberyl (90 gp).


Social Check DCs


Emerald Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a pastel collared shirt and violet pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His long orange fur is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Emerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a son. Some 5 years later his spouse died after the birth of his son. Heartbroken, Emerald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Insane. Bonds: Military, Immigrant, In love. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Emerald Of Claws, Male Tabaxi Wizard 15
Medium (5'2") Tabaxi, Lawful Neutral (CR 15)
Armor Class 15
Hit Points 41 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 10 (+0)16 (+3) 9 (-1)14 (+2)
Skills Persuasion +7, Religion +8
Senses Passive Perception 9
Languages Common, Auran, Elven, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 500 pp. Onyx (20 gp). Obsidian (13 gp). Blue quartz (13 gp). Blue star sapphire (1500 gp). Alexandrite (300 gp). Red-brown spinel (40 gp). Lapis lazuli (13 gp). Violet garnet (300 gp). Brown-green garnet (40 gp). 1 Medium magic item.


Social Check DCs


Art Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his pastel robe and has his quarterstaff always slung over his shoulder. His fur is yellow and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Bellfounder. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Job, Rich. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Art Running, Male Tabaxi Adept 16
Medium (6'4") Tabaxi, Neutral Evil (CR 16)
Armor Class 11
Hit Points 103 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Deception +6, History +7
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 6000 gp. A silver and pearl hairclip (50 gp). An abacus with copper, silver and gold markers (100 gp). A necklace of small pink pearls (5000 gp). Gold dragon comb with red garnet eye (1600 gp). Fire opal pendant on a fine gold chain (2100 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1600 gp). Silver chalice with lapis lazuli gems (100 gp). Gold dragon comb with red garnet eye (1600 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Helja Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears skinny pants and wears a grey and white robe with the hood down. With wild brown hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is an amazing painter.

History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy; and she is content

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Helja Hammerstone, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 9000 cp.


Social Check DCs

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