Rosalind Paxton, Female Human [Permalink]
Personal [hide]
Description: This woman wears tattered old clothes. She is muscular with a powerful set of arms. She keeps her golden hair in a pixie cut. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious. Occupation: Seamstress
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 8 (-1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
Possessions: Pink pearl (90 gp).
Avelina Wilmont, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses in violet turtlenecks beneath a blue coat with white slacks. Her black hair is well kept. She wears an eyepatch.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 8 years old her parents immigrated from the west. She helped her mother out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Avelina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Many gnolls want her driven away.
Flaws: Ugly, Shy. Bonds: Immigrant, Job, Enemies. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 48 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2300 gp.
Himo Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear tan clothing when he does not wear armor. His hair is black and very short. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has dedicated himself to building a better village for his children.
Motivation: Many giants want him driven away; and to get a good night's sleep
Flaws: Antagonistic, Insomniac. Bonds: Military, Adventurer, Enemies. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1700 sp. Azurite (11 gp). Rock crystal (50 gp). Deep green spinel (40 gp).
Godfrey Riley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. He sports a long red beard, and similarly colored long hair. His green eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.
History: He was raised in a island tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Roofer job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 40 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1100 gp.
Medrash Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying silver crest a little too much giving a sharp silver color. His gold eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.
History: Medrash was raised in a hard working conservative environment. A gifted student he started as a Mayor, but he got bored and became a Barkeep. He has drifted from career to career and currently works as a Barkeep.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Job. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1200 gp.
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