Traki Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. His violet eyes dart from person to person to random spaces in the air.
Personality: Traki speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting, Optimist. Bonds: In love, Adventurer. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp. 1 Masterwork Common Melee.
Maynild Marlowe, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. Her black hair is wavy and long. Her ears are large.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invites people to come help in her community garden.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She was granted martial powers by her dying sister.
Motivation: Money/treasure.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Terse. Bonds: Rich, Immigrant. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp. Violet garnet (800 gp). Deep blue spinel (800 gp). Obsidian (11 gp). Carnelian (60 gp). Carnelian (60 gp). Chalcedony (60 gp). Zircon (60 gp). 1 Minor magic item.
Duergath Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His silver hair is matted, messy, and big. His green eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Duergath was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Duergath decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge; and he wants revenge against orcs
Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Criminal record. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 64 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Moss agate (13 gp). Black pearl (700 gp). Red garnet (80 gp). Lapis lazuli (13 gp).
Ootah Brady, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her shield. Her hair is chestnut and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is frequently practicing swordplay.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Bonds: Immigrant, Military, Religious. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 63 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 5 (-3) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Cloth of gold vestments (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Windsor, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. Her white hair is cut short with large spiked bangs in the front. She has gleaming, smiling hazel eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: When she was but 3 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Sarah's homeland. Sarah decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Fighting, Philantrophist. Bonds: Attractive, Immigrant, Criminal record. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 10 (+0) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 38000 sp.
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