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NPC Generator

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Advanced [show]


Marbas Pain, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black top hat and black clothes. His dark red hair is lengthy and is close to two feet long. He has a dull look in his black eyes.

Personality: Eccentric and domineering, Marbas will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich northern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Flaws: PTSD. Bonds: Rich, Enemies. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Marbas Pain, Male Tiefling Fighter 8
Medium (6'8") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1400 gp. Lapis lazuli (12 gp). Citrine (50 gp). Alexandrite (1400 gp). Brown-green garnet (160 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely blue suit with red socks and a vest with buckled shoes. His hair is cut close to his head. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Beggar, Carrie learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Carrie Meliamne, Male Elf Adept 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Right-Handed In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and she perpetually has her bastard sword ready. She wears her lavender fur down. She wears crescent spectacles with a black brim.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She feeds upon the attention of others.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and wants to work out more often

Ideals: Fighting, Gifted, Athletic. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Right-Handed In Woods, Female Tabaxi Paladin 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp. 1 Half-Plate.


Social Check DCs


Lewis Brent, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His hair is black and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Half-Orc culture. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Racist, Lazy. Bonds: Rich, Slave, Military. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Lewis Brent, Male Human Rogue 11
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quillathe Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her red hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her absent father; and to unite with her brother

Flaws: Hedonist. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Quillathe Sylvaranth, Female Elf Wizard 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points -1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 4 (-3)14 (+2) 14 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs

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