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Advanced [show]


Armara Rise, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her purple hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She acts crazy and hedonistic. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Armara was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and she is content

Ideals: Athletic. Flaws: Insane, Hedonist, Shy. Bonds: Attractive. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Armara Rise, Female Tiefling Commoner 5
Medium (6'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 800 gp.


Social Check DCs


Vadania Nailo, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She dresses like a well dressed Fisher does. Her red hair is knotted and matted. Her eyes are violet and catlike.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is afraid of women and trembles around them

History: Born in the north her family was never financially stable. She worked as a nervous Fisher and found it very stressful. She tends to her Fisher job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and she feels kind of lost in life

Flaws: Shy, Depressed. Bonds: Job, Attractive, Poor. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Vadania Nailo, Female Elf Bard 4
Medium (4'11") Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 8 (-1)5 (-3)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 26000 sp.


Social Check DCs


Seven Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is generally well dressed albeit a few years behind the times. She wears a deerstalker hat to cover her moderate length cinnamon fur. Her blue unseeing eyes seem to look past you.

Personality: She is extraordinarily eccentric. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bookbinder arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Many gnolls want her driven away; and a deep hatred of gnolls

Flaws: Disease, Insane. Bonds: Attractive, Enemies, Rich. Occupation: Bookbinder

Voice: Low rumbling, strings words together

Attributes [hide]

Seven Of World, Female Tabaxi Druid 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 5 (-3)13 (+1) 8 (-1)11 (+0)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Sard (80 gp).


Social Check DCs


Riardon Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has a long black beard with little hanging trinkets. His eyes are brown and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Riardon grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly, Shy, Racist. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Riardon Horineth, Male Elf Ranger 5
Medium (5'1") Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 16 (+3)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Eye agate (5 gp).


Social Check DCs


Gurdis Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is green, and she wears a heavy grey leather apron most of the time. Her black hair is lengthy. Her blue unseeing eyes seem to look past you.

Personality: A deeply religious woman she believes everything happens for a reason. She uses divination through singing.

History: The child of western immigrants she idolized her mother. Her mother was a soldier and died while she was still young. Gurdis was left her mother's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Disease. Bonds: Religious, Immigrant, Military. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Gurdis Dankil, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs

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