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Dean Addington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. He wears a Stetson hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Poor, Adventurer. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Dean Addington, Male Human Aristocrat 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Thokk Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tattered old clothes. His chestnut hair is still thick. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast island. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Thokk Abram, Male Half-Orc Fighter 2
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)6 (-2) 14 (+2)6 (-2)
Skills Arcana +0, History +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 5000 cp. 1 Masterwork studded leather.


Social Check DCs


Rieta Silence, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her spear, she is not a threatening figure. She keeps her blue hair in a flapper bob. She has a tattooed face.

Personality: Rieta speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a criminal king-pin and mafia family As a young adult she joined a group advocating for an improvement in Tiefling conditions. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture.

Ideals: Impeccable. Flaws: Fearful, Racist. Bonds: Criminal record. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Rieta Silence, Female Tiefling Rogue 1
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)9 (-1) 16 (+3)15 (+2)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 40 gp. Red garnet (80 gp).


Social Check DCs


Kilia Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a long silver ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She now mingles about in high society.

Motivation: She'd like to take her coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Logical. Bonds: Rich, Job. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Kilia Durthane, Female Dwarf Barbarian 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)15 (+2) 12 (+1)6 (-2)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 160 gp. Smoky quartz (30 gp). 1 Climber’s kit.


Social Check DCs


Herleva Spalding, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has auburn hair. Her ears are large.

Personality: She is business-like. She takes instructions and follows them to the letter. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur, Professionalism. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Herleva Spalding, Female Human Cleric 8
Medium (5'6") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Druidic, Aquan, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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