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Advanced [show]


Oskar Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears just a brown suit. His golden hair is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Athletic. Flaws: Shy. Bonds: Has a crush, Adventurer, Religious. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Oskar Silverstone, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)6 (-2) 9 (-1)11 (+0)
Skills Arcana +0, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Halimath Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. His brown hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and expand his business

Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Halimath Klein, Male Half-Elf Sorcerer 5
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 12 (+1)10 (+0)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 40000 cp. Cloth of gold vestments (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs


Valafar Weary, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright black suits and hats, and a wedding ring on his left hand. His brown hair is slicked back into a classic pompadour. His eyes are likewise white.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Valafar took refuge in the ruined castle and found the beat up longsword and armor he uses now. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Valafar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: In love, Nature, Has a crush. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Valafar Weary, Male Tiefling Cleric 8
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Nailo, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is lengthy. She has a dull look in her violet eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is frequently practicing swordplay.

History: She was born a particularly ugly child, much to the horror of her parents. When Althaea reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is content; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Shy, Ugly, Mundane. Bonds: Military. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Althaea Nailo, Female Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp. Peridot (80 gp).


Social Check DCs


Namfoodle Reese, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tan painted combat armor at almost all times. His hair is blonde and curly. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Carter, but he got bored and became a Shipwright. He has achieved small success as a Shipwright.

Motivation: Further expansion of business; and expand his business

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Namfoodle Reese, Male Gnome Rogue 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)17 (+3) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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