Rose Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a faded coat and loose pants complete with deerstalker hat. Her whole body is exceptionally muscular. She has wavy golden hair. Her eyes are a pleasant brown.
Personality: She is overprotective of those who hire her services. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She left for the north, certain she would find work there.
Motivation: She is greedy.
Flaws: Disease. Bonds: Immigrant, Guardian, Family, Rich. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 9 (-1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Abyssal, Terran
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Silver pearl (50 gp). 1 Minor magic item.
Bella Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has a moderate pudge and is not very fit. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Bella was born with her father's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion; and she desires power and/or immortality
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Laborer
Voice: Nasally tone
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp.
Antinua Horineth, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears baggy blue pantaloons and a green scarf. She has done her best to style her white hair to look like a famous performer. She has gleaming, smiling violet eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Antinua was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She then took over the family business and is one of the better Tailor for hire.
Motivation: She is currently in port desperately looking for someone to get her out; and she desires power and/or immortality
Bonds: Immigrant, Job, Family, Adventurer, Slave. Occupation: Tailor
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 70 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akra Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear flannel. Her green crest is singed and shortened. Her gold eyes are passionate and lively.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born on a small isolated farm. Akra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Akra decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has set out to sabotage the competition.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Jeweler
Voice: French accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 81 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 9000 sp. Bloodstone (50 gp). Alexandrite (1200 gp). Blue quartz (6 gp). Iolite (50 gp). Rock crystal (50 gp).
Fallond Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears brown leather gloves, a brown jacket, and tight pants, and a wedding ring on his right hand. He has auburn hair. His gray eyes lackadaisically let the world flow into them.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of goblins once and for all.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. Some 4 years later his spouse died after the birth of his son. Heartbroken, Fallond never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: A deep hatred of goblins; and revenge
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: In love, Enemies. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 52 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
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