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Arannis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His hair is short and chestnut. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Depressed, Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Arannis Xiloscient, Male Elf Barbarian 13
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 87 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Golden yellow topaz (200 gp). Jasper (70 gp). Alexandrite (200 gp). Carnelian (70 gp). Jade (60 gp). Rhodochrosite (4 gp). Brown-green garnet (60 gp). Deep blue spinel (200 gp). Moonstone (70 gp). Star rose quartz (70 gp). White opal (400 gp).


Social Check DCs


Dynamic Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered flail and tarnished nunchaku as well. He has styled his orange fur well, parting it to the right. His eyes are yellow and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west.

Ideals: Fighting, Entrepeneur. Flaws: Shy, PTSD. Bonds: Mentor. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Dynamic Of Snakes, Male Tabaxi Ranger 8
Medium (5'6") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp.


Social Check DCs


Emma Tyndall, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has moderate length golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is very quiet and rarely speaks above a whisper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a poor family in the city she treasured whatever gifts she got. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Emma never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Shy, Fearful. Bonds: Poor, In love. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Emma Tyndall, Female Human Bard 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 400 sp.


Social Check DCs


Thoradin Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the west, but his parents moved at a very young age to the east. Thoradin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thoradin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Criminal record. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Thoradin Bofdann, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 79 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)18 (+4) 9 (-1)15 (+2)
Skills Survival +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Undercommon, Goblin, Celestial
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Qualen Beren, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy tan pantaloons and a brown scarf. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Immigrant, Military. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Qualen Beren, Male Gnome Warrior 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 17 (+3)7 (-2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 250 gp. 1 Everburning torch.


Social Check DCs

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