Dagger Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man has the majority of his body covered in plate. His fur is brown and curly. He is very pretty but has cold, dead eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.
History: Dagger was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Attractive. Occupation: Sellsword
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 5 (-3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp. Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gubrash Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. He is very pretty but has cold, dead eyes.
Personality: Gubrash wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in a small mountains village. Through the years after Gubrash was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gubrash's mother didn't care for him much, and the feeling was mutual. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Nature. Occupation: Shepherd
Voice: Stutters
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Katherine Addington, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her skin is also unnaturally pale. She has a long auburn ponytail with little hanging trinkets. Her ears are large.
Personality: Her tongue was cut out and she uses sign language. Flattery will make her almost putty in your hands.
History: Katherine was born the youngest of three triplets. Her first spouse was a Layabout, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a laborer and was forced into it by her family
Ideals: Entrepeneur. Flaws: Ugly, Disease, Selfish. Bonds: Family. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Bullseye lantern.
Xappan Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. His hair is white and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the east his family was never financially stable. His first spouse was a Stylist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's attracted to the PC; and an old rival family wants him found
Flaws: Shy. Bonds: Attractive, Family, Poor, Has a crush. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 99 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 2000 gp. Aquamarine (1500 gp). Moonstone (50 gp). Emerald (1400 gp). Blue quartz (16 gp). Moss agate (16 gp). Amber (50 gp). Jet (50 gp). Rich purple corundum (1400 gp).
Nazdûg Trowbridge, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He is bristling with hidden weapons, mostly falchions and hand crossbows. His hair is blonde and curly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nazdûg is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family His father was a mechanic, and taught him how to fix just about anything. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture.
Ideals: Justice, Persistence. Bonds: Criminal record, Attractive, Religious. Occupation: Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 14 (+2) | 4 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +4 / 1d8+2, Grapple +5
Possessions: 50 pp. Amethyst (80 gp). Chrysoberyl (80 gp). Eye agate (16 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!