Ernest Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to loving parents in a slum to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He wants revenge against brigands; and many brigands want him driven away
Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Poor, Military, Enemies. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 19000 cp.
Varis Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His tied-back hair is auburn. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Varis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Varis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has comitted a past crime that haunts him to this day
Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Cartwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 4)
Armor Class 14
Hit Points -2 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 5 (-3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +5
Possessions: 100 gp. Large well-done wool tapestry (600 gp).
John Woods, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears dark leathers with embroidery, marred by chocolates. His black hair is styled in orderly dreadlocks. His eyes are violet and catlike.
Personality: He is overprotective of those who hire his services. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: To clean up the streets; and to get a good night's sleep
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Guardian, Immigrant. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Smoking Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a colorful flower in her red fur. Her amber eyes dart from person to person.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She comes from a rich southern family. A gifted student she started as a Jeweler, but she got bored and became a Map Maker. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: Further expansion of business.
Ideals: Fighting, Opinionated. Bonds: Rich, Attractive, Job. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 12)
Armor Class 11
Hit Points 69 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 300 pp.
Shivering Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, constantly wearing a pastel suit, grey shirt, and blue tie. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her face is scarred and worn.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She always tries to repair and not replace. It was this mentality that drove her into the Hunter business.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Persistence. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
Possessions: 30000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
