Spring Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a pastel shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has moderate length white fur. Her hazel eyes are passionate and lively.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A true patriot, Spring would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She comes from a rich eastern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their daughter. She worked as a Barrister, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and someone believes her a fraud
Ideals: Opinionated. Bonds: Military, Rich, Family, Enemies. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. Chalcedony (80 gp). Chalcedony (80 gp). Azurite (14 gp).
Gorbundus Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears black leather gloves, a black jacket, and tight pants. His crest, while still mostly scarlet, has prominent grey streaks. His red eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Gorbundus embodies much of what other species detest in the Dragonborns. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Enemies, Religious, Adventurer, Rich. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 0 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: Onyx (40 gp). Malachite (16 gp). Amber (120 gp). Chrysoberyl (120 gp). 1 Minor magic item.
Ownka Dryden, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports a flattop hair cut. Her amber eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born a particularly ugly child, much to the horror of her parents. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and she is wracked by social anxiety
Ideals: Gifted. Flaws: Impulsive, Fearful, Ugly. Bonds: Adventurer. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 2 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 90 pp.
Jarsali Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is lengthy. She is baby faced.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Jarsali was raised in a hard working conservative environment. Jarsali liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the west, certain she would find work there.
Motivation: She has money and likes to spend it; and further expansion of business
Flaws: Antagonistic. Bonds: Job, Nature, Immigrant, Rich. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1300 sp.
Theriatis Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His chestnut hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.
History: Born in the west to a Spice Merchant, Theriatis learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: Expand his business.
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Job. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 20000 cp. Star rose quartz (20 gp). Black pearl (200 gp). Lapis lazuli (6 gp). White pearl (130 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
