Kite Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, she is an attractive figure. She wears pastel painted combat armor at almost all times. Her orange fur is slicked back into a classic pompadour. Her eyes are a pleasant yellow.
Personality: She has a massive crush on the younger sibling of the Locksmith who has hired her part-time. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Kite was left her mother's suit of armor and trained in its use and care. She has been saving her money to try and buy her sister's freedom.
Motivation: She's in love; and wants to raise her children well
Bonds: Attractive, Has a crush, Family, Military. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 11 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Cloth of gold vestments (40 gp). Brass mug with jade inlays (500 gp). Black velvet mask with numerous citrines (40 gp). Carved bone or ivory statuette (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is muscular with a powerful set of arms. She has dyed her greying yellow fur a little too much giving a sharp yellow color. She is baby faced.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Weaver, who enjoyed hunting, Emerald was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She has taken up work as a Dilettante and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To pay off her debts; and further expansion of business
Ideals: Logical. Flaws: PTSD. Bonds: Job, Nature, Debt. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 55 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5
Possessions: 1400 gp. A delicate silver chain set with a tourmaline (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heian Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His auburn hair is lengthy and is close to two feet long. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He comes from a rich western family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heian grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heian. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Shy. Bonds: Rich, Criminal record, Debt, In love. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 12000 cp.
Crampernap Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear blue pants and tee shirts. He keeps his chestnut hair in a pixie cut. His eyes are brown and catlike.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Ideals: Justice, Impeccable. Bonds: Adventurer, Poor. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 41 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 700 gp.
Kody Tao, Male Half-Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his nunchaku ready. He has moderate length red hair. His fierce blue eyes like to dwell on things.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of orcs once and for all.
History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Fighting. Bonds: Attractive, Poor, Criminal record, Enemies. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3 Antitoxin. 4 Alchemist’s fire. 1 Holy water. 1 Tanglefoot bags.
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