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Advanced [show]


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and auburn with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His eyes are green and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Ozyman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a daughter. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom.

Ideals: Fighting, Athletic. Flaws: Mundane. Bonds: Military, In love. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Ozyman Fastfoot, Male Halfling Barbarian 16
Small (2'10") Halfling, Neutral Good (CR 16)
Armor Class 14
Hit Points 103 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)16 (+3) 14 (+2)18 (+4)
Skills Athletics +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Sylvan, Celestial
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +8

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damakos Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his sickle always slung over his shoulder. He carries with him a set of sickles, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has styled his red hair well, parting it to the left. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Damakos was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Damakos Conviction, Male Tiefling Warrior 3
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 7 (-2)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 14000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wymar Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears rags and sports a simple walking cane. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Blum, Male Half-Elf Adept 6
Medium (5'2") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 8000 sp. Lapis lazuli (11 gp).


Social Check DCs


Smoking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is red and curly. His copper eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Smoking was born in the south. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the south; and he's looking for his big break

Ideals: Philantrophist, Persistence, Entrepeneur. Flaws: Impulsive. Bonds: Adventurer. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Smoking In the Wind, Male Tabaxi Expert 2
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp. Cloth of gold vestments (180 gp). Black velvet mask with numerous citrines (180 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Shaena Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is muscular with a powerful set of arms. Her auburn hair is styled in orderly dreadlocks. She has several tiny topaz earrings on each ear.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Healer, but she got bored and became a Assassin. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Philantrophist, Logical. Bonds: Rich, Immigrant, Job. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Shaena Greenbottle, Female Halfling Commoner 6
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Star rose quartz (70 gp). Star rose quartz (70 gp). Aquamarine (1400 gp). Smoky quartz (70 gp).


Social Check DCs

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