Dûshrat Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His golden hair is drawn into a tight pony tail with a card scrunchie. His fierce blue eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Bounty Hunter mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter.
Flaws: Shy, Disease. Bonds: Family, Immigrant. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. Tourmaline (160 gp).
Callybon Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'5". She wears blue leather gloves, a blue jacket, and tight pants. Her white hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised by priests from a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Mentor, Rich. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Celestial, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 800 sp. Smoky quartz (30 gp). Jade (70 gp). Carnelian (30 gp).
Heather McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear yellow pants and tee shirts, and sports empty pouches on her belt. Her white hair is drawn into a tight pony tail with a card scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her mother raised her in a mountain cabin. Heather liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her absent father; and marry her sister to traveling adventurers
Ideals: Philantrophist, Persistence. Bonds: Enemies, Nature, Family. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 3 Acid flasks. 2 Antitoxin. 3 Alchemist’s fire. 3 Acid flasks.
Korfel Nailo, Male Elf [Permalink]
Personal [hide]
Description: This man wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case, and sports empty pouches on his belt. His red hair is greasy and uncared for. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Secretive. Bonds: Immigrant. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Trail Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears brown trousers with black and brown striped suspenders. She wears various colorful collared shirts. Her fur, while still mostly gray, has prominent grey streaks. Her skin is flawless and her yellow eyes scan people very quickly.
Personality: She is extraordinarily eccentric. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She is untrained/undisciplined, which makes her dangerous.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Servant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
Possessions: An abacus with copper, silver and gold markers (80 gp). A silver and pearl hairclip (20 gp). Silver comb with moonstones (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
