Katherine Rayden, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a grey vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her red hair is singed and shortened. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is extraordinarily eccentric. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born a particularly ugly child, much to the horror of her parents. While studying, she fell in love. They married and had a daughter. She's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love; and to pay off her debts
Ideals: Optimist. Flaws: Ugly, Addict, Insane. Bonds: In love. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Amethyst (80 gp).
Nim Hanali, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is well dressed, constantly wearing a blue suit, violet shirt, and black tie. His red hair and beard is wavy and long. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. Nim was born on a far western mountains where he grew up under the tutelage of his mother, an expert Scribe. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Scribe
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 40 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +7
Possessions: 3000 gp. Lapis lazuli (7 gp). Red garnet (140 gp). Red garnet (140 gp). Fiery yellow corundum (1500 gp). Star ruby (1500 gp). Jade (140 gp). Jade (140 gp). Rock crystal (70 gp). Banded agate (7 gp). Jade (140 gp). Blue quartz (7 gp).
Taklinn Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Taklinn is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the north. After coming to the age of reason, Taklinn took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: He feels kind of lost in life; and to clean up the streets
Ideals: Logical, Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp.
Ovina Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'1" eastern woman, she wears tattered old clothes. She wears a top hat to cover her moderate length red hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Ovina was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently the stress of being a Map Maker has made it difficult for her to sleep.
Motivation: She is unsatisfied with her job.
Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp. Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Gold dragon comb with red garnet eye (400 gp).
Braak Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many red ritualistic tattoos. He wears a black collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His deerstalker hat is riddled with cuts and holes. His blue eyes dart from person to person to random spaces in the air.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.
Motivation: He feels threatened by others; and marry his brother to traveling adventurers
Flaws: Ugly, Secretive, Fearful. Bonds: Religious, Family. Occupation: Courier
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 12000 sp. Rock crystal (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!