Helja Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her ears are large.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a ruthless business woman, a trait she acquired from her father.
History: Helja hails from a village terrorized by orcs. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Helja began to lead the lost caravan. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against orcs; and many orcs want her driven away
Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 2000 sp. Tiger eye turquoise (7 gp). 1 Half-Plate.
Dagger Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. He wears his black fur down. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born several months after his mother was called into army service. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well.
Ideals: Artistic. Bonds: Poor, Attractive, Nature, Military. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yvonne Snape, Female Human [Permalink]
Personal [hide]
Description: She very much looks the part of a Banker. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long white hair reaches down to her waist. Her blue eyes are slightly larger than normal.
Personality: She is very quiet and rarely speaks above a whisper. She is lazy, self-centered, vain, and jealous.
History: Born in the south to a Banker, Yvonne learned a great deal about her father's area of expertise. She worked as a nervous Banker and found it very stressful. She then took over the family business and is one of the better Banker for hire.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Flaws: Shy, Selfish. Bonds: Job, Attractive. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 10 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 5 (-3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1800 gp. Red-brown spinel (120 gp). Red-brown spinel (120 gp). Freshwater pearl (4 gp). Zircon (20 gp). Blue quartz (4 gp). Black star sapphire (600 gp). White pearl (120 gp). Obsidian (4 gp).
Soveliss Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His auburn hair and beard is wavy and long. He has hazel eyes and a tan hat with a black feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.
History: He was born in a small desert village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Bonds: Job, Adventurer, Nature, Criminal record, Debt. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp. 1 Masterwork Uncommon Weapon.
Art Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and muscular, this northern woman wears many layers of old clothing at all times. Her yellow fur is lengthy and is close to two feet long. This copper eyed northerner is not easily forgotten.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Art was born the youngest of three triplets. Her first spouse was a Armorer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her son.
Ideals: Athletic, Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Family. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 138 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Gnoll
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 18000 gp. Fiery yellow corundum (1400 gp). Freshwater pearl (13 gp). Freshwater pearl (13 gp). Peridot (80 gp). Eye agate (13 gp). Hematite (13 gp). Azurite (13 gp). Silver pearl (120 gp). Banded agate (13 gp). Violet garnet (300 gp). Chrysoprase (80 gp). Deep blue spinel (300 gp). Fiery yellow corundum (1400 gp). Red spinel (120 gp). Freshwater pearl (13 gp). Golden yellow topaz (300 gp). Blue quartz (13 gp). Eye agate (13 gp). Canary diamond (2000 gp). Smoky quartz (80 gp). Onyx (80 gp). Red garnet (120 gp). Sard (80 gp). Amethyst (120 gp). Deep blue spinel (300 gp). Rose (80 gp). Iolite (80 gp). Red spinel (120 gp). Zircon (80 gp). Azurite (13 gp). Sardonyx (80 gp). Silver pearl (120 gp). Jet (120 gp). Deep green spinel (120 gp). Tourmaline (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
