Susannah Wallace, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a lot of dark rich colors, with gold accents. Her brown hair is well kept. Her gray eyes are passionate and lively.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a small toy that she constantly fidgets with.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Addict, Mundane. Bonds: Attractive, Job. Occupation: Engraver
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp.
Leaf Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She carries a battered hammer and tarnished longsword as well. Her white fur is thinning but still full. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is fixated on the number 8. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She feeds upon the attention of others.
History: Born to a pair of adventurers, Leaf grew up listening to her father's many stories. Leaf liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Joan Lester, Female Human [Permalink]
Personal [hide]
Description: A 6'1" eastern woman, she prefers to wear grey clothing when she does not wear armor. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She used her abilities to travel the world and help people.
Motivation: She is wracked by social anxiety; and balancing her hectic life and new jeweler responsibilities is difficult
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. Tourmaline (120 gp).
Vaina Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a tight fitting violet shirt and pants. She wears her chestnut hair down. She tend to wears goggles to shield her eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.
History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Slave Trader, but she got bored and became a Ploughman. She became a Ploughman soon after.
Motivation: She is unsatisfied with her job; and to be a slave trader again
Ideals: Athletic, Persistence. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 600 sp. 1 Masterwork Common Melee.
Enna Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears a faded coat and loose pants complete with broad hat. She has a hunchback. Her black hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: Enna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Criminal record. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 9 (-1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Terran
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp. Carnelian (50 gp). Deep blue spinel (400 gp).
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