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Advanced [show]


Five Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears pastel leather gloves, a pastel jacket, and tight pants. His lavender fur is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Logical. Bonds: Immigrant, Adventurer. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Five Shore, Male Tabaxi Warlock 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1700 sp. A roughly beaten golden orb (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Beitz, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His auburn hair is greasy and uncared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gunter was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and balancing his hectic life and new engraver responsibilities is difficult

Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Gunter Beitz, Male Human Expert 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)18 (+4) 15 (+2)13 (+1)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Giant, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 150 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Morgran Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright brown suits and hats. His chestnut hair is unkempt and raggedy. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Morgran Goblinbane, Male Dwarf Paladin 4
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)11 (+0) 16 (+3)9 (-1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). 1 Minor magic item.


Social Check DCs


Bagabug Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His black hair is singed and shortened. His gray eyes dart from person to person.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Bagabug Breeden, Male Half-Orc Rogue 7
Medium (5'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Gold and topaz bottle stopper cork (1300 gp). Solid gold idol (300 gp).


Social Check DCs


Nikki Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tight fitting white shirt and pants. Her blonde hair is drawn into a tight pony tail with a skull scrunchie. Her violet eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She would rather hide behind her crafts than deal with other people.

History: Gifted from a young age, Nikki studied abroad. She has had some formal painting training, and achieved minor success. She left for the south, certain she would find work there.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to raise her children well

Ideals: Justice, Artistic, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nikki Warmwater, Female Halfling Rogue 8
Small (2'10") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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