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NPC Generator

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Advanced [show]


Margery Soames, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a grey collared shirt and white skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray.

Personality: She has a massive crush on the younger sibling of the Knight who has hired her part-time. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Margery was born the youngest of three triplets. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.

Motivation: She would like to get married and retire.

Bonds: Poor, Has a crush, Job, Family. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Margery Soames, Female Human Bard 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +0, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Ignan
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 500 sp. 4 Antitoxin.


Social Check DCs


Margery Kimberly, Female Human [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Ploughman, and sports empty pouches on her belt. Her silver hair is wavy and long. Her green unseeing eyes seem to look past you.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Energy wise she seems alert and responsive.

History: Born in the north to a Ploughman, Margery learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She became a Ploughman soon after.

Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult; and regain custody of her daughter

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Job, Family. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Margery Kimberly, Female Human Wizard 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Religion +3, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. 4 Antitoxin.


Social Check DCs


Symma Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan coat over a black low-cut shirt, and a Stetson hat upon her head. She has chestnut hair. She has a tattooed face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Symma grew up listening to her mother's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Entrepeneur. Bonds: Immigrant, Guardian, Rich, Adventurer. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Symma Pilwicken, Female Gnome Adept 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 23000 sp.


Social Check DCs


Argran Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many brown ritualistic tattoos. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Actor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter

Ideals: Joker, Fighting. Bonds: Attractive, Family, Poor. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Argran Winthrop, Male Half-Orc Adept 5
Medium (5'5") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)5 (-3) 11 (+0)9 (-1)
Skills Animal Handling +3, History +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Silver pearl (90 gp). Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs


Mormo Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His hair is dark red, silky, and of moderate length. His eyes are likewise black.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Persistence. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mormo Dread, Male Tiefling Adept 14
Medium (5'9") Tiefling, True Neutral (CR 14)
Armor Class 11
Hit Points 97 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Deception +5, Religion +7
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: Zircon (80 gp). Emerald (800 gp). Alexandrite (1200 gp). Sardonyx (80 gp). Hematite (12 gp). Hematite (12 gp). Amethyst (100 gp). Onyx (80 gp).


Social Check DCs

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