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NPC Generator

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Advanced [show]


Agatha Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a violet costume with the symbols of the four houses of cards on her torso. Her hair is short and chestnut. This violet eyed southerner is not easily forgotten.

Personality: Agatha hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was always a brilliant, if unscrupulous mind. She has had some formal painting training, and achieved minor success. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions

Ideals: Artistic, Optimist, Logical. Flaws: Insane. Bonds: In love. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Agatha Mystralath, Female Half-Elf Ranger 15
Medium (5'1") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 69 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 17 (+3)15 (+2)
Skills Animal Handling +8, Medicine +8
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 2000 gp. Banded agate (4 gp). Moss agate (4 gp). Obsidian (4 gp). Blue sapphire (1400 gp). Golden pearl (70 gp). Tourmaline (70 gp). Rich purple corundum (1400 gp). Rose (50 gp). Blue star sapphire (1400 gp). Red spinel (70 gp). Blue quartz (4 gp). Banded agate (4 gp). Moss agate (4 gp). Deep green spinel (70 gp). Alexandrite (1000 gp). Sard (50 gp). Blue quartz (4 gp). Star rose quartz (50 gp). Chrysoberyl (70 gp).


Social Check DCs


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her crossbow. Her white fur is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy, self-centered, vain, and jealous.

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Pelt In the Wind, Female Tabaxi Warrior 1
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Gardain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown costume with the symbols of luck on his torso. His brown hair is cut jaggedly and amateurishly. His eyes are violet and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He inherited the family business which he has now maintained for 4 years.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Flaws: Secretive. Bonds: Adventurer, Religious, Job, Military. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Gardain Steelfist, Male Dwarf Warlock 3
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her gray fur is kept up in a ponytail inside a top hat. Her fierce green eyes like to dwell on things.

Personality: She has a massive crush on the younger sibling of the Crown-heir who has hired her part-time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Sun was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted arcane powers by her dying sister.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Gifted. Bonds: Has a crush, Poor, Adventurer. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Sun In the Wind, Female Tabaxi Rogue 3
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. 1 Half-Plate.


Social Check DCs


Emmeline Woods, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. She wears her black hair up in a very large beehive style do. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Emmeline was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Addict. Bonds: Attractive, Family. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Emmeline Woods, Female Human Paladin 9
Medium (4'7") Human, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 91 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs

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