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NPC Generator

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Advanced [show]


Jane Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her brown hair is knotted and matted. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She receives visions of the future at random moments

History: She was born into a rich family. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying brother.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Gifted. Flaws: Terse. Bonds: Immigrant, Attractive, Rich. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Jane Kemmerer, Female Half-Elf Warrior 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: Black star sapphire (600 gp). Azurite (10 gp). Black pearl (1200 gp). 1 Spyglass. 1 Small steel mirror. 1 Magnifying glass.


Social Check DCs


Tervaround Garrick, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears many layers of old clothing at all times. Her black hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: A deeply religious woman she believes everything happens for a reason. She is harsh and unforgiving.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tervaround took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Religious, Nature. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Tervaround Garrick, Female Gnome Wizard 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Auran
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 250 gp.


Social Check DCs


Pikar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears red painted combat armor at almost all times. He wears his white hair down. He has blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Shepherd like his father before him.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Poor. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Pikar Greenleaf, Male Halfling Rogue 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 17 (+3)11 (+0) 11 (+0)8 (-1)
Skills Athletics +0, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +6

Possessions: 70 pp.


Social Check DCs


Bardryn Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born on a small isolated farm. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's repulsed by the PC; and she has a crush on the local gardener

Flaws: Racist, Antagonistic. Bonds: Has a crush, Adventurer, Nature, Mentor. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bardryn Strakeln, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Warryn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. He keeps his golden hair in a pixie cut. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful wizard made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Attractive, Mentor. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Warryn Munggen, Male Gnome Paladin 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 19 (+4)12 (+1) 15 (+2)14 (+2)
Skills Athletics +0, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 240 gp.


Social Check DCs

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