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Advanced [show]


Aura Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red fur, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Professionalism. Flaws: Terse, Mundane. Bonds: Attractive, Religious. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Aura Thunder, Female Tabaxi Barbarian 2
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: 50 gp. 1 Darkwood Shield.


Social Check DCs


Eridred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Energy wise she seems alert and responsive.

History: She was born in the west, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Professionalism. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Eridred Torevir, Female Dwarf Commoner 6
Medium (4'2") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)17 (+3) 12 (+1)9 (-1)
Skills Nature +6, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnome, Infernal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Rose High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She usually wears her white robe and has her whip always slung over her shoulder. Her golden hair is cut short with large spiked bangs in the front. She is baby faced.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She cannot resist a sob story and will often dote over anyone who has one.

History: Rose was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Rose was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Rose's mother didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants revenge against illithids; and revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rose High-hill, Female Halfling Adept 3
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)13 (+1) 6 (-2)11 (+0)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.

History: Gifted from a young age, Geoffrey studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Opinionated, Professionalism, Gifted, Impeccable. Bonds: Poor. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Koehlanna, Male Half-Elf Expert 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 9
Languages Common, Elven, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Elaim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and blonde. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. His psionic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and to prove his worth to the world

Ideals: Joker, Gifted. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Elaim Helcral, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp. Amethyst (140 gp).


Social Check DCs

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