Harriet Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a white vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her white boots flare out at the collars, and is pretty ugly. Her white hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.
Personality: Harriet is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Harriet was raised in a hard working conservative environment. Her childhood dream was to be a Detective, but she was a colossal failure. She then took over the family business and is one of the better Masseuse for hire.
Motivation: Sabotage a competitor.
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Job, Slave. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 73 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 14000 sp. Amethyst (40 gp). Rock crystal (40 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item.
Trym Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. She wears a broad hat to hide her balding. Her brown eyes dart from person to person.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a font of random trivia from the lore and stories she has discovered
History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered dancing. Now she works as a dancing tutor during her time off.
Motivation: To unite with her brother; and meet up once more with her childhood friend
Ideals: Logical, Artistic. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 370 gp.
Oda Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire. Her hair, while still mostly blonde, has prominent grey streaks. She has a tattooed face.
Personality: She is overprotective of those who hire her services. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While studying, she fell in love. They married and had a son. She was granted psionic powers by her dying sister.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Bonds: Attractive, Guardian, In love. Occupation: Fisher
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 129 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Draconic
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +4
Possessions: Cloth of gold vestments (160 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Old masterpiece painting (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is well dressed, constantly wearing a brown suit, grey shirt, and tan tie. She has dyed her greying brown fur a little too much giving a sharp brown color. Her thin eyebrows rest above her beady blue eyes.
Personality: Overbrimming with self-confidence, Windy isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: The child of southern immigrants she idolized her mother. She moved out east to avoid the crime she committed. She has drifted from career to career and currently works as a Roofer.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Immigrant, Job. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 7)
Armor Class 10
Hit Points 24 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Finely wrought small gold bracelet (80 gp). A roughly beaten golden orb (170 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.
Chay Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears an entirely white suit with tan socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He sports a long black beard, and similarly colored long hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He enjoys reading and quiet.
History: He was born in the east, but his parents moved at a very young age to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Chay never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Artistic, Logical. Bonds: Slave, Immigrant, In love. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 800 gp.
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