Leaf Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tight fitting pastel shirt and pants. She is physically well-built. She has dyed her greying white fur a little too much giving a sharp white color. She has a dull look in her amber eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She comes from a rich eastern family. A gifted student she started as a Weaver, but she got bored and became a Miller. She now owns her own business.
Motivation: A strong sense of loyalty to Dwarven people; and to be a weaver again
Flaws: Secretive, Antagonistic, Racist. Bonds: Rich, Job. Occupation: Miller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 12)
Armor Class 12
Hit Points 91 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (6000 gp). Gold dragon comb with red garnet eye (900 gp).
Anne Ashton, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 6'0" and is wearing colorful clothing, dressed as a Gardener. She has red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has all her life been fascinated with music.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.
Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers
Ideals: Joker, Artistic. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Jade (130 gp). 1 Masterwork studded leather.
Patrick Fawcett, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His hair is brown and curly. His eyes are violet.
Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Mayor business at a young age. In his 17th year, his parents were killed by a drow raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg
Flaws: Impulsive. Bonds: Rich, Job, Enemies, Has a crush. Occupation: Mayor
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 63 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2100 gp. A roughly beaten golden orb (100 gp). Embroidered and bejeweled glove (3000 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azza Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in an above average manner and is in decent physical shape. She wears a wide-brimmed hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.
Personality: She acts crazy and hedonistic. She is frequently practicing swordplay.
History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Hedonist. Bonds: Attractive, Military, Rich, In love. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 16)
Armor Class 9
Hit Points 115 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
Possessions: 800 pp. Golden pearl (40 gp). Chrysoberyl (40 gp). Jade (40 gp). Blue quartz (5 gp). Lapis lazuli (5 gp). Zircon (50 gp). Chalcedony (50 gp). Banded agate (5 gp). Star ruby (1100 gp). Tiger eye turquoise (5 gp). Obsidian (5 gp). Chrysoprase (50 gp). Silver pearl (40 gp).
Seraphina Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. She has wavy white hair. Her face is scarred and worn.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born the only child of a wealthy merchant. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the west; and balancing her hectic life and new spice merchant responsibilities is difficult
Ideals: Joker, Entrepeneur. Flaws: Ugly, Cynical. Bonds: Nature. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 85 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: Blue sapphire (500 gp). Chalcedony (30 gp). Deep green spinel (50 gp). Peridot (30 gp). Black opal (500 gp). Freshwater pearl (7 gp). Jet (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!