Gerbo Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tan trousers with brown and black striped suspenders. He wears various colorful collared shirts. His chestnut hair has been sun bleached extensively. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.
History: Gerbo hails from a village terrorized by orcs. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He seems to be bored by most things; and he is content
Flaws: Mundane, Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 44 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 6 (-2) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee -2 / 1d10-4, Ranged +0 / 1d10-2, Grapple -2
Possessions: 600 gp. Cloth of gold vestments (160 gp). Sapphire pendant on gold chain (700 gp). Brass mug with jade inlays (600 gp).
Conrad Skelton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. He wears a feathered hat to hide his balding. His half smiles and violet eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Brewer. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Immigrant. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Ethereal Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He very much looks the part of a Gardener. His white fur is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Bonds: Job, Attractive, Religious, Rich. Occupation: Gardener
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 1900 gp.
Kristryd Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She very much looks the part of a Farmer. Her auburn hair is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is fixated on the number 75. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is used to getting what she wants. In part because she is a meticulous planner.
History: Kristryd was born in the north. At a young age she loved to build and create. After coming to the age of reason, Kristryd took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Farmer for hire.
Motivation: Expand her business; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism, Persistence, Gifted. Flaws: Insane. Bonds: Job. Occupation: Farmer
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 19000 sp. 1 Masterwork Common Ranged Weapon.
Gerbo Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears bulky tan painted plate armor. He has a moderate pudge and is not very fit. His hair is blonde and curly. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gerbo was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Justice. Flaws: Shy. Bonds: In love, Military, Adventurer. Occupation: Crown-heir
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
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